Tag: Cipher (Ciphertazi Wandin)

art in june


There is certainly no lack of art exhibits in Second Life during this first month of summer.  Besides the recently opened The Swamp , by Meilo Minotaur and CapCat Ragu, the photograph exhibit MYdigliani by daze Landar, the permanent works at Gallery M by Mich Michabo, all at Berg by Nordan Art, there are several exhibits, as well as at least one major new sim-sized installation, to explore.

My first stop today is at dathuil where we find the exhibit Her and him, by Hillany Scofield, curated by Lucy Butoh and Max Butoh. This collection of photographs is the second part of a collaboration with moon Edenbaum, who showed his exhibit me_you here last month. I think there are sixteen color images here; some of them are very creatively mounted in the ceiling, I got dizzy counting, but I think I got it right. I really like this exhibit by hill.s. Not only do the images beautifully correspond with the works by moon, but they also convey a completely different kind of intimacy. hill.s notes about her exhibit that [o]n a day like any other she walks into that little café on the corner. She knows it`s never crowded at this time of day. when she grabs a coffee and her favorite lemon pie on her way home. But this day is unlike the other days and this man is unlike any other she had seen around here. And his presence felt different to all the others…. Each picture here truly does offer a peek into what feels like a deeply personal moment that is part of a story. There is also something homely about these photographs that I utterly adore. Head over and take a look before the exhibit closes on June 30.

There are two exhibits, one by Cipher and the other by Peep Sideshow, curated by CrankyGrit, in two small galleries on the newly opened sim The GoodLife.  The little galleries are located right after you enter the sim, nested in decayed builds, one on the left and on one the right hand side of the street. Both spaces are intimate, displaying a handful of really good images by each photographer. Looking forward to more art exhibit on this sim, this is a great start.

Sina Souza is showing a collection of her own most favorite photographs at the Art Gallery The Eye. I’ve seen all these images before, but honestly,  I never really tire of Sina’s work. Her painterly surrealist style always leaves me wanting more. Head over and take a look at these photographs, I am not really sure how long they will be up. Make sure to also check out Sina’s new work Mental Levels currently at MetaLES if you haven’t already.

Last, but certainly not least, there is an incredibly complex and beautiful installation, Flash Forward/Flash Backward, by Giovanna Cerise, curated by Dividni Shostakovich, at Split Screen. This is a multi-layered work, consisting of six connected parts; Dream, Point of View, The Desire, Lightness, The Impossible Choice and The Birth.  All parts are accessible either by walking through the build itself or teleporting from one part to another. Extensive information about the exhibit, including landmarks to each space, is provided at the landing point. Wandering through this maze-like structure made me feel like I was part of a dream. There were times when I took a wrong turn and felt lost, but then found my way again. The surrounding flickering, shifting images and colors further contribute to the experience of being in a dream state. Giovanna notes about her work that it encompasses imagery from the past, present and future: Everything appears and disappears, in a game in and out, in the will to create alienation effects, restlessness, suspended in an allusive and visionary atmosphere. In this wandering, however, intimate glimpses appear as flashes that isolate and force them to stop. They are moments of stasis, breaks that interrupt the anxiety of trying. Objects that are reflected or evanescent figures metaphorically produce in the present vague suggestions. The installation, formed for the most part from simple geometric elements , is thus presented as a destructured form, almost shapeless with the intent to create chaotic and changing moments. Inside there are spaces that vanish in the complex but depending on the angle they are perfectly visible. A fantastic show, great in every detail, bravo Giovanna, really. Head over and take a look before the installation closes on July 31.

There are many other exhibits I did not cover here because there is simply not enough time. Let me just mention here though Itakos Art Gallery and DixMix Gallery, both of which always have regularly rotating photography exhibits by great artists. Also, rumor on the street has it that there is a great new group show coming up at UTSA ArtSpace (I know my friend ◦⊱ Mi ⊰◦ will part-take) so please be on the lookout for announcements.

Photographs by Kate Bergdorf



1As the reader who regularly reads this blog knows, I tried to visit the beautiful Crestwick Island the other day but was distracted by The Broad Street Gallery, located close to the town landing point, and didn’t get very far. Almost the same thing happened today, this time with a book store, Saffronia’s Used Books. I could have spent hours in that used book store!  Luckily, I was not alone and was pulled away and we could continue on our way.

2I haven’t been this impressed by a place in Second Life in a really long time. Crestwick falls in the same category as other stellar Second Life locations like Roche, Basilique, and, the now unfortunately no longer existing, The Colder Water. One can immediately sense that a lot of love, effort and time have been invested into the making of this little town and its surroundings. I know how hard it is to put something like this together, I’ve spoken about it before in this blog when I was working on Leka; there is a constant struggle to find a way to make something different and personal. Most sims look the same. But the creators of Crestwick, Isa Messioptra and Cipher (Ciphertazi Wandin), have succeeded in creating something unique and very cool.


I think it is safe to say that Crestwick is full of surprises. And I am not just saying that. I will not get into it too much here; I don’t want to spoil it so you have to find out for yourselves. The attention to detail in this place is remarkable; winding country roads, careful placed trees and seating areas, adorable little stores and street corners. I also really like the layout of the sim itself; there is a seamless integration of the town, countryside and water areas that works well. The ground textures are really, really good. I could go on and on. What ultimately also makes this place work so well I think is that it is a lot of fun and there is plenty of interaction between people visiting. I know I spoke to at least five people I had never spoken to before today and I can’t remember when that last happened in a Second Life location like this. Head over and take a look if you haven’t already.

4Photographs by Kate Bergdorf