Drax Files Episode 27: Nylon Pinkney

Just saw that Nylon Pinkney, the creator of one of my absolute favorite Second Life© sims and stores, was interviewed in the most recent Drax Files Episode 27. Thought I’d share it here.


Speculum at LEA 6


There is something hauntingly beautiful about Giovanna Cerise’s newest installation Speculum at LEA 6. Immediately upon arrival I found myself mesmerized by this large and abstract build. A myriad of wooden beams of sorts are joined together in several intricate clusters and form a long tunnel as well as a few tent-like shapes. The tunnel itself is veiled in a kind of fine partially see-through black grid. Giovanna mentions in her exhibit notecard that her work is about mirrors:  The mirror, as multiplicity and continuous playback. The mirror, where the invisible overlaps the original and the hidden appears suddenly. The mirror, as an illusion of which you can not do without. The mirror as a projection in an unreal dimension. The mirror that opens the door to …. This is without doubt one of the best large installations I have seen in Second Life© in a very long time. Bravo, Giovanna! Of note, however, not only at this exhibit but at other LEA sim exhibits as well, I find myself more and more distracted and bothered by the nearby sim installations. Igor Ballyhoo, in a Virtual Review interview, was right on mark; [t]he biggest problem with the LEA sims is that from one sim u see the other sims that are located next to it. This creates the feeling of a sandbox. You can’t enjoy going to the opera if in the room next to it there is rock concert. Speculum by Giovanna Cerise at LEA 6 will only remain open until the end of February 2015 so head over and take a look before it is too late.


Photographs of Giovanna Cerise’s work by Kate Bergdorf




★ Dress: Rosetta (Champagne) by LpD
★ Hair: 46 (B&W) by Barberyumyum at 21
★ Skin: Emma (*peche*) by Essences
★ Feet: Mesh Feet (Arched) by Gos
★ Freckles: Freckles (Chocolate Splits) by DeeTaleZ at Chapter Four
★ Makeup: Cat Eyes by DAMNED
★ Eyes: Look Eyes (Emerald) by Amacci
★ Pose: Beautiful Sadness by Del May
★ Location: Leka on Nordan om Jorden (public access March 1, 2015)

Photograph by Kate Bergdorf



Putting together a sim from scratch is a bit like writing a paper. One starts with an outline, writes a draft and then edits. I have about one week left to work on Leka until my deadline of March 1 and I just finished my first draft. I am pleased to be done and also happy about now being able to  just spend some time tweaking, which I actually enjoy doing the most. In terms of my initial roadblock regarding many sims in Second Life© looking similar because the creators use products from the same content creators, I think I am over it. You will find on the sim objects like trees from Happy Mood and Alex Bader and builds by Van Auster simply because they are gorgeous and my first choice.  And even though Leka probably will in some ways look like many other sims, I hope that people will experience it as something different as well. Phew, I am really glad to be done with the bulk of this and can now focus my attention on friends, the gallery, blogging and photography again! 

Photograph by Kate Bergdorf

Some Works by Haveit Neox






Presently there are several places in Second Life© to view the stirringly beautiful works of Haveit Neox. I first wandered around on the sim Port of Sparquerry and found myself caught up in a whirlwind of art and builds. The sim feels like it is moving you along by itself somehow and it is really hard to stand still. I experienced each work as its own story or perhaps a fantasy. I only spent a short while as I had to log off. But there is really no way one can just briefly linger through this very dreamy place, one needs to spend much time to explore all the nooks and little hideouts. I will return.


My second Haveit Neox stop today was at the Centaurs’ Hall on the sim Verdigris. This is the newest work by Haveit, integrated into the already existing Hungarian village built by Oriolus Oliva. The works of these two builders compliment each other it seems magically. I remember a few years ago, seeing some of the work by the talented Mr. Neox at UWA. At that time, I was both curious and impressed by his creations. Today, honestly, I feel completely blown away by his work. Both the attention to detail and the overall magnitude of his works are inspiring. I hope we will see much more of Haveit’s art in Second Life in the future. For more information about the work of Haveit Neox, please check out his blog ACC Alpha.

Photographs of Haveit Neox’s work by Kate Bergdorf

Getting There



★ Dress: Gillian (Floral) by Valentina E.
★ Earrings: Merriwheather Diamond Studs by Paper Couture
★ Hair: Mayumi3 (citrine) by D!va
★ Skin: Emma (*peche*) by Essences
★ Feet: Mesh Feet (Arched) by Gos
★ Freckles: Freckles (Chocolate Splits) by DeeTaleZ at Chapter Four
★ Eyes: Look Eyes (Dark Green) by Amacci
★ Pose: Hair Do by Del May
★ Location: Leka (public access March 1, 2015)

Photograph by Kate Bergdorf

Contrast Program by Sina Souza


Sina Souza has an opening, Contrast Program, today Saturday, February 14, 2015, at 12 PM SLT at the Yucale Coffee Gallery. There are older works as well as new ones to be seen. As always, Sina’s work is simultaneously bold and very moving, this time in black and white. Head over and take a look. And a reminder, be on the lookout for announcements for Sina’s exhibit at Berg by Nordan Art starting October 2015.


Photograph of Sina Souza’s work by Kate Bergdorf

Busy Bee



★ Cardigan and Dress: Embrace Me (Blue) by Fishy Strawberry at Collabor88
★ Boots: Rider (Caramel) by Redgrave
★ Hair: Eva (Brunettes) by Rowne
★ Skin: Emma (*peche*) by Essences
★ Freckles: Freckles (Chocolate Splits) by DeeTaleZ at Chapter Four
★ Eyes: Look Eyes (Dark Green) by Amacci
★ Pose: Jordan 2 by Bounce This Poses
★ Location: Leka (public access March 1, 2015)

Photograph by Kate Bergdorf

Foggy Morning



★ Jacket: Equestrian Jacket (Blue) by COCO at Collabor88
★ Pants and boots: Riding pants and boots (two tone -B) by COCO at Collabor88
★ Hair: Sonja (Brunettes) by Rowne
★ Skin: Emma (*peche*) by Essences
★ Freckles: Freckles (Chocolate Splits) by DeeTaleZ at Chapter Four
★ Eyeliner: Cat Eyes Make Up by DAMNED
★ Eyes: Look Eyes (Dark Green) by Amacci
★ Pose: Waitress by (marukin)
★ Location: Leka (public access March 1, 2015)

Photograph by Kate Bergdorf

Some Beautiful Places


There are many beautiful places in Second Life©, but I find myself revisiting only a handful. The creators of these places have somehow found a way to integrate objects into the environment in such a manner that it touches the visitor in a lasting way. I am only listing three of the places here that I really like, of course, there are more. Most of you will be familiar with these places as well and I think you probably keep revisiting them too. The first place that has been in the favorite places folder in my inventory since it appeared on grid is Roche. This is a place that has a rural landscape theme and where some of the objects are by the creator of the place ddsm2 Mathy himself and others by various other Second Life content creators. It is a location where things really come together; ground textures, landscaping, buildings, objects, animals, water, suggested windlight and music. When visiting Roche I feel I am in place where time has stood still.


The second place that is love visiting is Innsmouth, a place that has also been in my favorites folder as long as I can remember. This sim has an obvious theme, and I quote from the notecard that can be had at the landing, Innsmouth is a sim designed to resemble an early 1900s “New England fishing village gone to hell.” Patterned after the fictitious town created by horror and weird fiction author HP Lovecraft, the sim is true to the feel, and has features around its edges the reflect HP Lovecraft’s other related story writings. While the sim and most of the objects on it are created by Darmin and BaileyMarie, I also founds some objects by other content creators. Visiting this sim makes me want to explore and take photos, it is a tremendously inspirational location.


Finally, the last location that I find incredibly well done is the sim Basilique Town created by Canary Beck and Harvey Crabsticks. I have only visited a handful of times, but follow the events at this place described in Becky’s blog regularly. On this sim, the stunning work by Van Auster has been perfectly integrated into an incredibly elegant whole, the theme being a small island village on a Northern Italian lake. The objects here are mostly by Van Auster, but there are things by other creators as well. The sim is the home to the successful performing arts work Paradise Lost and also offers weekly music events at Bar Moderna, weekly chat salons, a bathhouse and more. Visiting this place I simply wander around in awe taking in the gorgeous surroundings!

Photographs by Kate Bergdorf